Arrow of Night
Threads: 1
Weaving Difficulty: 7/15
Range: Touch
Duration: 1 Round
Effect: +8 steps to Damage Test
Casting Difficulty: 6
The nethermancer must weave the thread for the Arrow of Night spell to a normal arrow, then makes a Spellcasting Test. If the test succeeds, a chilling sheath of darkness covers the arrow, which becomes a silhouette of itself. The arrow must be fired from a bow in the next round or the enchantment is lost. The arrow does 8 steps of damage beyond its standard damage, but handling the shaft costs the archer who fires it 1 point of Strain. This spell is not compatible with talents such as Flame Arrow, which would dispel the sheath. The spell consumes the arrow, which crumbles to dust the round after it strikes.
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