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Picking Pockets

Page history last edited by Christopher Mifsud 15 years, 4 months ago

Picking Pockets

Step Number: Rank + Dexterity Step

Action: Yes

Skill Use: Yes

Requires Karma: No

Strain: None

Discipline Talent Use: Thief

Characters use the Picking Pockets talent to pick the pockets of likely targets. This Talent combines sleight of hand with minor levitation magic. The character can palm coins, cards and other small objects. The Picking Pockets talent comes in handy for card tricks and for lightening a purse or two. To use Picking Pockets a character makes a Talent Test against the Spell Defense of the target. An Average success means the character successfully picks one pocket (steals one item, and so on), but the target has a chance to notice the act. The target makes a Willpower Test using the result of the Picking Pockets Test as the Difficulty Number. if the test is successful, the target notices that the character picked his pocket. if the character using the talent rolls a Good or better success in the Picking Pockets Test, the character successfully picks one pocket without the victim noticing.

 

 

 

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