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Missile-Weapons

Page history last edited by Christopher Mifsud 15 years, 4 months ago

Missile Weapons

Step Number: Rank + Dexterity Step

Action: Yes

Skill Use: Yes

Requires Karma: No

Strain: None

Discipline Talent Use: Archer 

A character uses the Missile Weapons talent to fire bows, crossbows, and other ranged weapons. The character makes a Missile Weapons Test against the Physical Defense of the target. If the result is equal to or higher than the target's Physical Defense, the attack hits. The Missile Weapons talent cannot be used with thrown weapons such as daggers and knives.

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