Fence
Step Number: Rank + Charisma Step
Action: Yes
Skill Use: Yes
Requires Karma: No
Strain: None
Discipline Talent Use: Thief
The Fence talent helps a character get a better price for stolen or illegal goods. Shady merchants usually buy stolen or illegal goods for 10 percent of their cost. If the character can make a successful Talent Test against the merchant's Social Defense, it raises the price the merchant will pay by 5 percentage points of the cost. The character may continue to make additional Fence Tests until one fails. If that happens, the merchant drops the last negotiated price by 5 percent of the cost and negotiations are over. The merchant never offers less than 10 percent of the cost and so the character has nothing to lose by making the first Fence Test. The maximum number of Fence Tests a character can make for any transaction is equal to his talent rank. the Fence talent can only be used for one transaction per day against any one character.
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